Things like fleshed out character stories and interactions, a no-pressure story mode, reworked and brand new fights, character pacing, a new comprehensive arena mode and more round out this Definitive Edition, and I’m most excited to see the largely rewritten third act when I finally get back to it. Of the number of positive changes introduced in the Definitive Edition by developer Larian Studios, most will likely go unnoticed unless you’ve invested dozens of hours into the original. But all things considered, the Xbox One X is consistently the shiniest, best performing console version. While the standard Xbox One and PS4 are no slouches either, there are noticeable dips in framerate in graphically intensive areas, and all consoles infrequently jerk when the big fireworks go off mid-battle. Quality does depend on the power of your box though, with visuals popping on both the Xbox One X and PS4 Pro – especially in HDR.
“Technically, Divinity: Original Sin 2 is one of the most beautiful looking isometric RPGs and that hasn’t changed.